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  1. Rat Animatic


    from Michael Cachuela / Liked

    262 Plays / / 0 Comments

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    • MODO


      from The Foundry / Liked

      106K Plays / / 2 Comments

      Brad Peebler of The Foundry explains his vision of MODO, the next generation of 3D content creation.

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      • Motion Control Tutorial


        from Mark Roberts Motion Control / Liked

        3,341 Plays / / 0 Comments

        www.mrmoco.com This motion control tutorial is the most comprehensive, simple to understand explanation of what motion control is and how it is used in the TV and film industry. Over 25 mins you will…

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        • 5D: The future of Storytelling in Transmedia at FMX 2012


          from Dave Blass / Liked

          1,121 Plays / / 1 Comment

          5D presents: The Future of Storytelling in Transmedia 5D presents a transmedia track that looks at the ways in which world building enables new symbiotic relationships between the writer, director,…

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          • Fabric Engine - live full body retargeting of mocap data


            from Fabric Engine / Liked

            1,268 Plays / / 1 Comment

            Phil gives an overview of some mocap tools and a full body retargeting solver built with Fabric Engine. In this sample we are streaming mocap data from the OptiTrack Arena platform (http://www.naturalpoint.com/optitrack/),…

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            • MARI 1.4 Introduction Video


              from The Foundry / Liked

              2,889 Plays / / 0 Comments

              MARI 1.4 Introduction video by Matt Brealey at The Foundry Ogre model: Gio Nakpil. Ogre texture: Justin Holt. HDR Image: Scott Metzger For more information on MARI go to our product page http://www.thefoundry.co.uk/products/mari/

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              • MARI 1.4v3 New Features Video


                from The Foundry / Liked

                23.1K Plays / / 4 Comments

                This 2 minute video showcases the great new features now available in MARI 1.4v3.

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                • 3D Full Body Scanning


                  from Lee Perry-Smith / Liked

                  44.6K Plays / / 25 Comments

                  Video showing some 3D Scans from IR's 1st prototype Full Body Capture system. 42 Canon DSLR's, Single Shot, 0.01 Capture time. 360 Degrees, 72 Megapixels of Colour Texture Information per…

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                  • Jerkface Sculpting Progress


                    from Chris Covelli / Liked

                    1,041 Plays / / 1 Comment

                    Just a short video showing the sculpting progress of our demo character, Jerkface

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                    • Fabric Engine PYSG - Data Libraries


                      from helge mathee / Liked

                      2,623 Plays / / 0 Comments

                      This video demonstrates a powerful new feature of the Fabric Engine Python Scene Graph - data libraries. Together with data parsers such as Alembic and FBX data libraries provide a extremely fast…

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                      • modo 601: FBX Export Skinned Character


                        from Wes McDermott / Liked

                        2,956 Plays / / 1 Comment

                        In this video I showcase the simple process of exporting a skinned character from modo to Unity 3D via FBX. In a previous video, I showed my process of creating a bind skeleton and deleting the…

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                        • Webinar: Houdini in Games


                          from Go Procedural / Liked

                          5,492 Plays / / 1 Comment

                          Modern game engines are capable of handling more high quality assets than ever before which can stretch a game studio’s resources to the max. Learn how you can create more game art and work…

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