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  1. Modeling Froot Fly


    from glen southern / Liked

    227 Plays / / 0 Comments

    This is the screen recording of the modeling for the Xmas Froot Fly Short for Spline Bomb http://www.splinebomb.com/ https://vimeo.com/82903374

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    • The State of the VFX Industry and where do we go from here


      from Rick Young / Liked

      29.8K Plays / / 17 Comments

      Presentation by Scott Ross and Scott Squires live at the NAB SuperMeet, April 9, 2013 This is an important presentation - for those who don't know, the VFX industry is in crisis with many…

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      • Building Maya Interfaces with Python: Video One


        from Jeremy Ernst / Liked

        12.5K Plays / / 48 Comments

        I wanted to test the waters a bit and see if people would be interested in a video series dedicated to building UIs in Maya with Python.This is the first video in the series and I would like to continue…

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        • Setting up the Humanoid Rig and Creating Eye Controls


          from HHS Animation / Liked

          172 Plays / / 1 Comment

          Here's a basic walkthrough of the process of taking the hi-res mesh in Mudbox and preparing it for export to Maya, exporting the texture maps and normal maps, and setting up the rig in the Maya…

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          • ZBrushLightCap keller


            from Eric Keller / Liked

            1,131 Plays / / 6 Comments

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            • Wacome cintiq companion hybrid | Initial thoughts and process tutorial


              from rob redman / Liked

              Hi all, in a break from tradition I made this video, in response to a load of questions I had after posting some of my 2D sketches. I recently got my hands on a wacom companion cintiq companion…

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              • Walk Cycle Basics - Part 3 of 3


                from HHS Animation / Liked

                137 Plays / / 2 Comments

                A very rough overview of the basics of creating a walk cycle for your character.

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                • Create a Humanoid Character in Mudbox and Maya - Part 6 of 13


                  from HHS Animation / Liked

                  53 Plays / / 0 Comments

                  - Adding a Second Level of Detail - A rather rough and general look at the process of taking a pre-rigged Maya humanoid and customizing it in Mudbox.

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                  • 01 The Summer Blockbuster Colour Grading Tutorial


                    from Juan Melara / Liked

                    117K Plays / / 103 Comments

                    In this tutorial I show you my take on The Summer Blockbuster look - using the powerful 2 node subtractive colour setup. Make sure you read the accompanying blog post as it goes into more detail…

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                    • ZBrush 4R6 Layering Shaders Creation by Eric Keller


                      from Eric Keller / Liked

                      1,885 Plays / / 6 Comments

                      Part 3 in my ZBrush material tutorial series. This movie talks about tricks you can use to layer ZBrush materials. By combing MatCap and Standard Materials you actually get the best of both worlds…

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                      • ZBrush 4R6 MatCap Material Creation by Eric Keller


                        from Eric Keller / Liked

                        3,325 Plays / / 3 Comments

                        Part 2 in my free video series on ZBrush materials. This chapter covers designing Mat Cap materials. Some tricks and tips that can easily be incorporated into your work flow. Enjoy!

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