I am a Modeler from the Art Institute of Vancouver. In 2010 I graduated with a Diploma of Modeling for Games and Animation. I am experienced with Maya, Photoshop, and various traditional mediums as well. In highschool I decided I wanted to be a part of the game creation process after tinkering with various level editors like: Neverwinter Nights, Titan Quest, Age of Empires III, and RPG maker 03, XP, and VX. Today I spend my time drawing in Photoshop, modeling low to medium poly objects and characters, gaming and writing. I hope to join a team of fellow artists, and make something awesome for others to enjoy and be inspired by.