David Lantos

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My goal is to create anatomically or technically the best rigs for various characters, vehicles and props. I develop and automatize the rigging pipeline as much as possible and write utilities, scripts that make the workflow faster and easier. I always keep in mind to improve my knowledge and to research new innovative ideas.

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Following

  1. Matt L Derksen
  2. Esther Trilsch
  3. Marco Giordano
  4. Jerry Kon
  5. Subbu Addanki
  6. Oscar Medina  on-animation
  7. David Weinstein
  8. Rob Whitworth
  9. Psyop
  10. Guillaume Gilbaud
  11. Jeff Brodsky
  12. Michael Holzl
  13. iAnimate
  14. Digic Pictures
  15. Tamás Kurdi
  16. Balazs
  17. Image Engine
  18. Pedro Bellini

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