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  1. phoenixfd flip solver test

    00:07

    from ivaylo katev / Added

    1,030 Plays / / 3 Comments

    please download the original video, for unknown reason the vimeo's recompression is very poor testing the new flip solver liquid 22M particles foam up to 2.5M splashes up to 1.5M sim time…

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    • Phoenix FD 2.2 beer sample scene

      00:17

      from ivaylo katev / Added

      4,825 Plays / / 16 Comments

      This example shows how to simulate a pouring beer. The foam is born directly (not using splash). First the size of the bubbles is adjusted by starting test simulations with low Birth rate. When the…

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      • Phoenix FD 2.2 loopbubbles sample scene

        00:17

        from ivaylo katev / Added

        3,461 Plays / / 4 Comments

        In many cases like torches, fountains, waterfalls, etc, you can save multiple hours of simulation by rendering a short sequence repeated several times. Usually this is done in post, overlapping and…

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        • Phoenix FD 2.2 Liquid morphing sample scene

          00:07

          from ivaylo katev / Added

          3,853 Plays / / 1 Comment

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          • water explosion test with phoenix fd

            00:08

            from ivaylo katev / Added

            2,909 Plays / / 4 Comments

            40M particles sim time 20 sec/frame render time 3 min/frame

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            • Particle Explosion With Colors

              00:06

              from ivaylo katev / Added

              2,114 Plays / / 6 Comments

              one coworker made it

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              • fountain setup 2

                00:15

                from ivaylo katev / Added

                1,090 Plays / / 3 Comments

                R&D about fountain setup two particle shaders - foam (bubble mode) - splash (splash mode) simulation time - 90 sec/frame render time - 10 min/frame

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                • fountain - setup 1

                  00:08

                  from ivaylo katev / Added

                  1,101 Plays / / 5 Comments

                  R&D about fountain setup there are three particle shaders - foam (bubble mode) - falling splash (point mode) - top splash (splash mode) simulation time - 20 sec/frame render time - 3 min/frame

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                  • large scale smoke with phoenix fd

                    00:05

                    from ivaylo katev / Added

                    1,151 Plays / / 1 Comment

                    grid 270M particle driven source vorticity 0.25 , Vx modified smoke buoyancy 4 conservation symmetric, 50, uniform density adv multipass spf 2 sim time 5 min/fram render 4 min/frame CPU i7 3.2 GHz

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                    • Wine example of Phoenix FD 2.2

                      00:07

                      from ivaylo katev / Added

                      3,027 Plays / / 0 Comments

                      A low res sample illustrating how to transfer liquid from one simulator to another Bottle simulator - 1M cells Glass simulator - 250k cells simulation time 4 sec/frame for the bottle, 2 sec frame…

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                      • carpet bombing

                        00:07

                        from ivaylo katev / Added

                        2,268 Plays / / 6 Comments

                        hires version of the carpet bombing, with some light improvements

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                        • boiling

                          00:08

                          from ivaylo katev / Added

                          2,229 Plays / / 13 Comments

                          just R&D over the bubble life span control

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                          ivaylo katev

                          Here are all of the videos that ivaylo katev has uploaded to Vimeo. Appearances are videos that ivaylo katev has been credited in by others.

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