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  1. Raytraced Julia Set using Pixel Bender + JITB

    04:50

    from David Lenaerts / Added

    2,361 Plays / / 2 Comments

    A raytraced quaternion Julia set using Pixel Bender in a swf running on GPU in Joa Ebert's JITB, done as a proof of concept for Flash on the Beach. Credits: JITB: Joa Ebert (http://blog.joa-ebert.com) Music:…

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    • Raymarched terrain using Pixel Bender + JITB

      01:43

      from David Lenaerts / Added

      3,034 Plays / / 1 Comment

      A raymarched heightmap terrain with dynamic lighting and shadowcasting using Pixel Bender in a swf running on GPU in Joa Ebert's JITB, done as a proof of concept for Flash on the Beach. The frame…

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      • Away3d vs Evoflash - Disconnected

        03:36

        from David Lenaerts / Added

        266 Plays / / 0 Comments

        Away3D and Evoflash joined forces for creating a demo with Adobe's upcoming Flash Player codename 'Molehill' and here's the outcome. Demo was shown at the Adobe MAX event 23-27.10…

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        • Away3D Molehill Tree Demo

          01:23

          from David Lenaerts / Added

          789 Plays / / 0 Comments

          Fractal tree generation and cloning in Flash running on GPU through Away3D's Molehill build. Amounts to over 4 million polygons. Credits: Tree generation code: Alejandro "Li" Santander Shader…

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          • Away3D demo on Flash on the Beach 2011

            02:59

            from David Lenaerts / Added

            2,926 Plays / / 0 Comments

            A short demo video made to illustrate some features of Away3D 4.0 running on Flash Player 11 using the hardware accelerated Stage3D support.

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            David Lenaerts

            Here are all of the videos that David Lenaerts has uploaded to Vimeo. Appearances are videos that David Lenaerts has been credited in by others.

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