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  1. BiPlane Crash In Ocean Shot- VFX Breakdown


    from NiallHornVFX / Liked

    3,585 Plays / / 40 Comments

    1 week I had to do this shot from scene setup to final comp. Very Busy! The shot is based on the MOH Rising Sun cinematic from 2003 where the Zero crashes in the ocean. I started with a base animation,…

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    • [Tutorial] Ground_Explosion in PF & Fume FX


      from Raj Pakhare / Liked

      9,903 Plays / / 10 Comments

      In this tutorial we will learn to use Particle Flow to make ground explode without using any Rigid Body and Add dust/smoke in Fume FX. By RAJ PAKHARE www.rajpakhare.com

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      • War Machine Tutorial


        from Joe Grundfast / Liked

        15.7K Plays / / 28 Comments

        An overview on the development of my War Machine project, from rigging to Zsculpt to render. FREE ZBRUSH MODEL DOWNLOAD: Torso: https://www.hightail.com/download/UlRSeFVkWkJ0NjhFSzhUQw Legs:…

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        • Tornado


          from Beso / Liked

          11.5K Plays / / 10 Comments

          Scenes: https://copy.com/wYKgmt3KoWi0OKwv RealFlow, 3DsMax, FumeFx, finalRender, Fusion

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          • [Tutorial] TP Ground split Part-2


            from Raj Pakhare / Liked

            2,179 Plays / / 6 Comments

            Part 2 Continuing to work in TP to split the ground. Please Watch in HD www.rajpakhare.com

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            • [Tutorial] TP Ground split Part-1


              from Raj Pakhare / Liked

              6,120 Plays / / 8 Comments

              By using Thinking Particle, split the ground in 3Ds Max. Part-2 here : https://vimeo.com/87542590 www.rajpakhare.com

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              • Hummer crush


                from jackyu00 / Liked

                3,694 Plays / / 12 Comments

                This is one of the FX shots I worked for the short film "Aden". The deformation of car body was simulated with Maya ncloth, the falling glass was simulated in Houdini.

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                • Demolition R&D


                  from Peter Sanitra / Liked

                  My own TP demolition system developed over past few months in free time. I`m using automatic joints system generation between different particle groups - like Planks to Poles, then Poles to Logs,…

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                  • Melting Points


                    from General Electric / Liked

                    Watch what happens when a range of different materials are subjected to the same temperatures withstood by modern jet engines like the GE9X, which powers the Boeing 777X.

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                    • houdini plexus motion graphic


                      from Dave Liu / Liked

                      5,472 Plays / / 9 Comments

                      Plexus in AE is very cool.Try to make something similar and more flexible in houdini. Found some way to build the lines, add point ,add vertex,add primitive,remove point.......in VEX or VOP is faster…

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                      • mmColorTarget - Nuke Gizmo demonstration


                        from Marco Meyer / Liked

                        1,627 Plays / / 2 Comments

                        A Quick demonstration of the Nuke gizmo "mmColorTarget" that i've been working on recently: It matches colors of two input images using the MacBeth ColorChecker. This can be useful…

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                        • Fun with Houdini | Pow5 Mandelbulb


                          from Jonathan F. Garcia / Liked

                          2,515 Plays / / 25 Comments

                          An exercise in volume VOPs (and patience -- I used a voxel grid of size 2048x2048x2048 to get this kind of detail). This uses the exact same setup as my Pow8 Mandelbulb: http://vimeo.com/113175350 A…

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