Andy Thomas Plus


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User Bio

Digital Artist Andy Thomas creates intricate artwork and specialises in particle simulation based motion graphics, inspired by nature and technology. Software used: 3ds Max, Realflow, Quantum force, Fume fx, Krakatoa, Frost, Phoenix fd, Vray, After Effects, Photoshop, Zbrush.

Available for freelance work:

External Links


  1. Universal Everything
  2. Quayola
  3. International Motion Festival
  4. Maik Donath
  5. Vessel Studios
  6. AUJIK
  7. Andrea Di Nardo
  8. Dean Giffin
  9. octavio de lellis
  10. BolekCG
  11. Martin Stebbing