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3 years ago
00:00
432
Learn how to use Overgrowth's built-in tools to arrange complex scenes. Watch Rabbot navigate a custom-made environment. Finally, see how all the map editor tools can be used together to build a complex […]
3 years ago
00:00
8
This is my fourth design tour! The full video is on youtube now at http://www.youtube.com/watch?v=1BpRsjF7QTM&fmt=22 Check out our blog at http://blog.wolfire.com to see more videos like this! Be sure […]
3 years ago
00:00
8
This is my third design tour! The full video is up on youtube at http://www.youtube.com/watch?v=xrqWwivoW38&fmt=22 Check out our blog at http://blog.wolfire.com to see more videos like this, and to see […]
3 years ago
00:00
84
These are the instructions to go with this blog post: http://blog.wolfire.com/2008/12/get-a-free-copy-of-lugaru
3 years ago
00:00
8
This is my second design tour! You can see the whole video at http://www.youtube.com/watch?v=YpnGL3ggGFk&fmt=22 Check out our blog at http://blog.wolfire.com/ to see more videos like this when they are […]
3 years ago
00:00
8
I am making a series of videos deconstructing the game design aspects of other games, starting with World of Goo. I hope you like it! You can see the full video here: http://www.youtube.com/watch?v=XAoW9fjKmo4&fmt=22 Check […]
3 years ago
00:00
129
I have been asked many times how the procedural animation worked in the old Lugaru 2 movement demos, so I made this video showing some of the early stages! Check out the game site at: http://www.wolfire.com/overgrowth You […]
3 years ago
00:00
90
Changes to textures and shaders are now updated instantly in Overgrowth! This will make it dramatically easier for us (and for modders!) to edit game assets and effects and preview how they will look in […]
3 years ago
00:00
70
More work on the Overgrowth blood shader! I made it take into account the details of the underlying surface, so that you can see the outline of the bricks through the blood. Check out the game site at: http://www.wolfire.com/overgrowth You […]
3 years ago
00:00
43
Wolfire's new game Overgrowth will be the first game to have realistic fluid dynamics powering all the water and blood effects! This is a quick test of the shader technology we are using to achieve this […]
3 years ago
00:00
225
This is a time lapse video of one of Aubrey Serr's concept drawings for Rat warriors in our new action game: Overgrowth. Check out the game site at: http://wolfire.com/overgrowth You can follow its progress […]

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