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  1. Andras Piroska

    Andras Piroska Budapest

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    I guess CG interests started in my childhood around the age of 15 when I got the level editor for DooM and manage to build up our house. Then this habbit was followed by other 3D FPS games. At the age of 18 I was working for a game developer company as a level designer. In these ages I was very keen…

  2. Répa Ati
  3. Agnieszka Dembek

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