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  1. Red9 Studio Pack v1.27 Walk-through

    28:45

    from Mark Jackson / Added

    5,858 Plays / / 4 Comments

    First proper walk through of my Red9 StudioPack, v1.27. Takes you through all the core functionality of the AnimUI and gives you an overview of the way the pack integrates into Maya. More of these…

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    • Red9 AnimCurve Interactive Simplify and Randomizer

      11:28

      from Mark Jackson / Added

      2,379 Plays / / 7 Comments

      2 new anim UI's designed for anybody dealing with dense baked data such as MoCap or wanting to add some random noise into anim data. The SimplifyUI is basically a smart wrapper over Maya's…

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      • MetaData Part1

        18:24

        from Mark Jackson / Added

        888 Plays / / 2 Comments

        Red9 MetaData API Part1: This is the first of what will be a series of videos that go through the MetaData API concepts in Red9. This first demo goes into the attribute management of the class,…

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        • Red9: Simple Copy Keys and TimeOffset with Flocking

          01:15

          from Mark Jackson / Added

          1,880 Plays / / 2 Comments

          This is a simple demo of the Red9 Animation showing the new CopyKeys 'toMany' functionality and the TimeOffset commands for 'Flocking' and 'Randomize'. Using these simple…

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          • Mirror Markers - setting up the Mirror system

            09:43

            from Mark Jackson / Added

            1,543 Plays / / 6 Comments

            A brief demo showing you how the Red9 Studio Pack deals with Mirroring and how to setup your rig to work with the systems. The systems rely on 2 main attribute markers (mirror side and mirror index)…

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            • Red9 : LockChannels and Attribute Map concept

              04:48

              from Mark Jackson / Added

              851 Plays / / 1 Comment

              A quick video that goes through the LockChannel UI and explains the concept of the attrMap cheers Mark

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              • Red9 Time and Key Management

                14:45

                from Mark Jackson / Added

                590 Plays / / 0 Comments

                Did this a few days ago but only just had the time to edit it and put it up. This covers some new features within the Time Management code for Red9 including 2 new RMB menu's in the timeSlider…

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                • Red9 - MetaClass Initial Demo

                  04:52

                  from Mark Jackson / Added

                  752 Plays / / 7 Comments

                  This is a brief demo of the initial Red9 MetaClass Python API aimed at managing and wrapping data to a Maya MetaNode system. All data is serialized to Maya network nodes so is stored with the scene.…

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                  • MetaData Part2

                    09:05

                    from Mark Jackson / Added

                    467 Plays / / 0 Comments

                    Part2 in the Red9 MetaData series. This one gives you an overview of the factory aspect of meta, how it can be used to walk systems and how the attribute handlers are designed to return python objects…

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                    • Red9 StudioPack Update v1.40

                      21:02

                      from Mark Jackson / Added

                      974 Plays / / 9 Comments

                      Been a while since I did an update video and now that this build is nearly ready for release I thought I'd do a quick run through of what to expect! Hierarchy Control video : https://vimeo.com/56551684 Mutterings…

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                      • Red9 - PoseManager

                        02:40

                        from Mark Jackson / Added

                        1,912 Plays / / 5 Comments

                        This is a demo of the new functionality in the Red9 StudioPack v1.23 for Maya. New PoseGUI that supports thumbnails and txt list views. This is a general workflow demo of the pose system, all based…

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                        • MetaClass expanded, new ideas

                          01:13

                          from Mark Jackson / Added

                          401 Plays / / 6 Comments

                          Been having a bit of a play. So here I've removed the idea that to use MetaClass data you have to have a specific metanode. Instead any Maya node can now be passed in and managed by the same…

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                          Mark Jackson

                          Here are all of the videos that Mark Jackson has uploaded to Vimeo. Appearances are videos that Mark Jackson has been credited in by others.

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