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  1. Maya Rigging: Dynamic/Manual Hair Setup

    38:07

    from zeth willie / Liked

    13.2K Plays / / 44 Comments

    A demo of setting up a single strand hair rig that can be animated as fully dynamic, fully manual or blending in-between the two. This technique is useful for hair stuff, tail stuff or other wiggly…

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    • Timelapse dark city

      34:14

      from Geoffrey Lebreton / Liked

      151 Plays / / 0 Comments

    • Maya/Rigging: IK to FK snapping, part 2

      24:47

      from zeth willie / Liked

      2,760 Plays / / 6 Comments

      This is a three parter. . . a trilogy if you will (I love it when people say, "if you will"), about the basics of setting up an IK/FK snapping script that will correctly position your IK…

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      • Maya/Rigging: intro to IK-type spine setups part 1

        23:49

        from zeth willie / Liked

        2,460 Plays / / 0 Comments

        Just a kind of overview about a couple of different ways to setup IK spine systems. Nothing too in-depth or step-by-step, but just to explain the gist of IK splines vs. ribbon-style setups. Part 1…

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        • MAYA TUTORIAL : Cartoon eyeLid rigging PT1

          23:46

          from Marco Giordano / Liked

          3,631 Plays / / 6 Comments

          In this first part of the tutorial we are going to create the basic structures of the eye rig scene files : http://tinyurl.com/ptotgxd

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          • Modular Rigging System - Overview

            20:47

            from Wasim Khan / Liked

            1,058 Plays / / 5 Comments

            CreatureRigs Modular Rigging System (A Maya MEL scripts Package) is to create extensive, modular and robust creature rigs. This system has been used on numerous characters for various projects. It…

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            • Release v1 of Fuzz

              20:19

              from Paul smith / Liked

              4,456 Plays / / 51 Comments

              Everything should be here https://www.dropbox.com/sh/6nuch8jhpyqpv2g/ApU5n3diBT?lst Please show me your renders! update.. Called it 'Fuzz' . Feathers to come, but I'm dropping…

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              • I can has language play: Construction of Language and Identity in LOLspeak

                20:06

                from Lauren Gawne / Liked

                50.8K Plays / / 7 Comments

                This presentation was given by Jill Vaughan and Lauren Gawne at the Australian Linguistics Society annual conference 2011. There is now a peer reviewed published version of the talk: https://digitalcollections.anu.edu.au/handle/1885/9398…

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                • 2. Simple Character Rigging - Body

                  17:33

                  from brave rabbit / Liked

                  3,299 Plays / / 6 Comments

                  Covers: Setting up a stretchy back for the spine and adding the twist. This rigging series for maya is the summary of my rigging lectures at the school I am teaching. As the basics of rigging can…

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                  • Image Engine use of NUKE on District 9

                    17:03

                    from The Foundry / Liked

                    8,616 Plays / / 6 Comments

                    See Shervin Shoghian, Compositing Supervisor at Image Engine's IBC demo from FX Guide showing the innovative ways they used Nuke on District 9. (c)2009 Columbia Tristar Inc. Images courtesy…

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                    • CJCG Tips Tip 001 --- Creating multiples of an arm to fake motion-blur effect in Maya for cartoony animation

                      17:01

                      from C. J. Cow / Liked

                      8,581 Plays / / 18 Comments

                      Someone on 11 Second Club posted the question asking, how do you duplicate an arm or a leg on the Malcolm rig to animate smearing, so I thought I'd give it a shot. This approach is pretty simple…

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                      • 1. Simple Character Rigging - Body

                        15:36

                        from brave rabbit / Liked

                        8,147 Plays / / 11 Comments

                        Covers: Creating the joints and setting up the spline IK. This rigging series for maya is the summary of my rigging lectures at the school I am teaching. As the basics of rigging can be overwhelming…

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