the xna machine
See all 10 videos His recent videos
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VB.NET XNA Tutorial 7: Sprites as Game Objects
11 months ago -
VB.NET XNA Tutorial 6: The PointAt method
11 months ago -
VB.NET XNA Tutorial 5.3a: Dinner on a Plate
11 months ago
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5 months agothe xna machine commented on VB.NET XNA Tutorial 4: Starting an engineXNA's Content Pipeline removes the file extensions from resources when it brings them in, so when accessing content from in the game, you'll want to drop the extension from the name; try getting "kermit" from your textures collection instead of "kermit.png".
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5 months agothe xna machine commented on VB.NET XNA Tutorial 4: Starting an engineThat error indicates that a texture called "kermit" hasn't been loaded into objCM.Textures - but it's hard to say why without seeing your project or code.
The error is coming from SpriteBatch, it's yelling at you for trying to draw a sprite but without a texture. If "kermit" does not really exist in objCM.Textures, Nothing will be the result of trying to get "kermit" out of the Textures collection. Do you have a graphics file called kermit in your Content\Textures folder? -
9 months agothe xna machine commented on VB.NET XNA Tutorial 2: Creating an XNA Windows Game projectYou can now download a Visual Studio template with all of this setup for you from xnamachine.blogspot.com
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