This architectural tour aims to test the capabilities of the new technology in 3D Render based on GPU processing (Octane Render), we find work flows completely different from the traditional. These technologies focus on practicality towards conceptualization, positioning as main the least time and the best quality, leaving full responsibility in the hands of the artist.

This project was developed with the technological support of 8088.net consuming a total of 47 hours in the development and 196 hours of GPU Render, the time per frame ranged from 6 to 12 minutes depending on the scene, no compo just a couple of Colorimetry and Color Grading post render.

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