Hey, in this video, I'm showing how to achieve a wood carving texture panel in Maya/Zbrush:
- How to model the leaves and flower
- Get a nice and clean mesh flow
- Export the mesh to zbrush
- Project mesh to a plane with the resolution ratio needed
- Adding details to edges and crevices
- Add wood detail and bumps
Please, feel free to comment and give me feedback below. If you have any questions, you can also post right here.