SHOT BREAKDOWN:

BATTLECRY (0:06-0:33)
======================
-Collaborated with many artists at Psyop to create the BattleCry cinematic game trailer
-Responsible for rigging many supporting characters' bodies, armor, and accessories

PETRO-CANADA (0:33-0:54)
========================
-Collaborated with artists at Meindbender and Tendril to create a commercial for Petro-Canada
-Scripted tools in Python to help quickly build body and face rigs
-Responsible for all rigging aspects including:
-Five human characters, three beavers, three vehicles, and three props

ANIMUS ANIMATION (0:54-1:00)
==========================
-Animated by Liam Murphy (lmurph23.wix.com/liammurphyart)

ANIMUS RIG (1:00-1:24)
===========================
-Responsible for all rigging aspects
-Scripted modules in Python to assist character setup
-Designed user interface to expedite facial animation
-Model/Texture by Lin Xiong (x-lin.com)

SOFT IK CREATOR (1:24-1:40)
=========================
-Intuitive UI
-Scripted advanced Soft IK setup
-Python tool

BENDY JOINT CREATOR (1:40-1:49)
=============================
-Intuitive UI
-Highly functional bendy and twisty joint system
-Python tool

TIGER (1:49-1:54)
===============
-Responsible for rigging body and face mesh

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…