In this short but important video, I talk about how to get video/images into the Node-based Compositor in Blender using the RenderLayer and the Image input nodes, both for images and video. I also discuss the similarities between the controls in the UV/Image Editor, the Node, and the Texture sources. In fact, it might even be same/similar when using a video as a background in 3D view.
Prerequisite: Flying Camera
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