Arion is the hybrid-accelerated and physically-based light simulator developed by RandomControl. It inherits all our expertise in light simulation and makes it run on steroids, thanks to our very unique approach to massive CPU+GPU+LAN computation.

Arion is:
an interactive WYSIWYG editing application.
a super-high performance production renderer.

Arion's unique approach

Arion uses all the GPUs -and- all the CPUs in your system simultaneously, not wasting a single flop available. Additionally, Arion can use all the GPUs and all the CPUs in all the other computers in your network forming a cluster for massive computation.

In that regard, Arion is a grid-computing solution to the problem of light physics simulation. Simultaneous GPU+CPU+LAN, combined with our exhaustively optimized code, is what we call hybrid acceleration.


Some facts about Arion

Uses all the GPUs -and- CPUs in your system simultaneously.
Plugging an extra GPU delivers an immediate performance boost.
20x to 100x speed up per machine (hardware-dependent).
Strictly physically-based.
Fully unbiased (no cheats, no shortcuts).
Does not need any kind of precomputations.
Easy-to-use interactive WYSIWYG editing app.
The real-time viewport -is- final quality.
Production render engine features (commandline renderer, compositing channels, etc...)
Compatible with NetWarrior for hyper-fast cooperative still frame and animation rendering.

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