This is a test I did for 3D architectural design with Blender.
I started to study how to use modifiers to get a shape that adapts automatically to the floors, so that I can "sculpt" the building easily and see the result.
As it was easy to animate with shapekeys, I did this small video, and it was a way to test the node editor in the 2.5 (for the focal blur and the chromatic aberations).
The music is from Nikila :
jamendo.com/fr/artist/nikila