- 45 million foam particles.
- 10 million splash particles.
- Fluid Sim 25million cells.
- Sub - Turbo-squid.
On a overclocked dual Intel Xeon 5680 workstation (12 Core)
- Simulation time: 6 days
- Simulation data: 1.1 TB
- Render time (without motion blur and GI in 720p): 3 weeks 24/7
There are some glitches like a flicker in the atmosphere and particles being emitted from the borders oft the fluid container but I can not block my machine for another 4 weeks - and yes Vray is toooo slow on particles.
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