Floating Worlds explores the idea of human responses to alien arrival on Earth. This interactive installation is constructed from a complex array of machinery. This includes: a custom-built helium-smoke bubble machine, infrared sensors, and bespoke motion-tracking software. This installation is intended for an all-ages audience; yet the interaction design is specifically shaped for child participation.
The audience's experience begins with a video recording explaining that aliens have been tracking the human spacecraft Voyager and they have now located earth. As a part of the installation children can record a message, intended as a greeting for the visiting aliens. These audio-visual messages are recorded and projected onto helium and smoke filled bubbles. The bubbles float within a darkened gallery space amongst a projection-mapped three-dimensional visual representation of the alien creatures.
Conceptual Framework: Aliens have found earth. They appear as giant floating eyeballs in the sky. Earth’s leaders decide to send questions from children as a friendly first contact. The aim is to establish deeper understandings as opposed to instilling fear.
Floating Worlds tracks ephemeral objects in darkness. It engages children in establishing communication with disparate beings.
Justin Dwyer – concept development, bubble machine development and construction, projection mapping, initial software development (in Touch Designer), programming of user interface, music composition and production, installation design and construction, video production.
Bob Jarvis – advanced programming of tracking system (in Touch Designer).
Ian Cameron - video of alien eyes.
Andrea Rassell – camera operator for documentation.