shorter video with the shading problem and what comes with it.
A loop tool filled the cap of a cylinder .
After that, the color shading in the 3 d view is diffenrent on on half of the created cap
when it comes to texture painting on the cylinder with a created UV the
trouble goes on.
Is the reverse option in the bridge loop tool activated,
the shading and texture Problems stay viewable again.
Sorry for...,
the Video qualtiy..
The second video have now a shorter distance and all steps that I did,
but the pace or the FPS count is little bit to high .
as a beginner I learn right now the rules how screencast will properly work.
Hopfully you hav a better point of view that you can see whats happen
and what had brings me in trouble.
..