Glob3 Mobile is an API for the development of native map applications on mobile devices.
The main capability of this library is the Multiplatform approach, it have the very same API in all environments thanks to coding translation.
Developing with Glob3 Mobile you can save time and resources when you face a mobile development having all advantages of native development (Performance, UI, Access to disk, sensors, etc) and the simplicity of an API thought for GIS developers.
During 2013-2014 G3M has been growing in capabilities and is now a solution to face the development of any map application on any device.
In this presentation We will explain the architecture and the main capabilities of this library and we will show some examples and demos and use cases with the API working.
Glob3 Mobile has been developed thinking in the usability and the UI of mobile devices.
Currently Glob3 Mobile is working in the next platforms:
* Google Glass
and it is planned to add others like Windows 8 or Java Desktop.
Currently also g3m has been used as offline AR engine for wearable devices.
The capabilities list is huge but the main are:
* Raster data
* Vectorial data
* Point Clouds
* 3D models (Buildings, cities, vehicles, ...)
* 4D Data
* Real Time
* Offline - Online -> Cache Handling
* 3D- 2D - 2,5D views
During 2014 Glob3 Mobile will become part of Location Tech (Eclipse Foundation) and will change the name and license:
Glob3 Mobile --> Mobile Map tools
BSD -> EPL
A different use cases of Mobile Map Tools.