Here's a breakdown of my wolf project! I'm responsible for all aspects except the wolf model, rig, and animations.
All FX, groom and rendering was done in Houdini, retexturing in Substance Painter, and all compositing done in Nuke.
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Animation 1 (walk cycle) by Connor Scheibe
Animation 2 (walk and roll) by Amy Guo
Wolf model - Originally from CoD, modified by Ilyass Fouad
Rig by Truong Cg Artist
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Music from #Uppbeat (free for Creators!):
https://uppbeat.io/t/mountaineer/insomnia
License code: BFJ9G7ZNHGFWPOLJ
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