The initial idea for this project was to animate the title sequence for the ‘Game of Thrones’ television series. It was only after discovering that many others in the class were aiming to do the same that the direction shifted toward ‘The Walking Dead’. The obsession with detail in creating graphics became a great time hindrance in creating the actual animation; appropriately, realizing this early in the production process was a key aspect to the completion of the project. Having never used Adobe After Effects, the workflow was designed around using simple silhouettes and textures to accomplish goals. To capture the mise-en-scene of ‘The Walking Dead’ the animation includes recognizable elements from the show such as characters, weapons, and zombies as well as choosing appropriate music to capture the overlying theme of “desperation” within a post-apocalyptic zombie-infested world in which the characters attempt to survive.
Some of the greatest successes while working on this project came when certain elements behaved in a desirable way. Adobe After Effects is an incredibly complex program with 1000’s of features and controls so it was difficult to achieve the goals of the project in a timely and intuitive manner. Learning how to use the camera and light features provided a much better workflow, which contributed positively to the piece. Prior to utilizing either, the objective was to execute the entire animation with a sense of depth (2.5D) and movement in mind. This strategy would have taken much more time. Moreover, the time it took to animate the sequence was slightly under four weeks worth of working in five to six hour chunks, three times a week. It is unclear whether that is a success or a failure.
Music by Smash15195 via Soundcloud (Creative Commons License)