This video contains a demonstration of a character animation rig, an animation tree and a couple of ragdolls (physical assets) which I created during my employment at Star Vault AB as Lead Animator / Technical Artist.
All content in the video was created for the game Mortal Online by Star Vault AB.
All animation, rigging and setup is done by me. Models and textures is created by the respective artists at Star Vault AB. The characters/creatures was rigged and animated in Autodesk Maya and is presented in Unreal Engine 3.
Music is by Pogomix.net.