Here is a collection of recent work, I did everything (modeling, rendering, texturing, animation, etc.) except for the hard surface modeling and animation in the "Ankle Surgery Simulation" segment, where I was part of a team. I modeled, shaded, and co-rigged (with Danica Perry) the ankle, and also co-lit the scene, also with Danica. The hard surface models, as well as the camera and scalpel animation were handled by my classmates.
Everything was done with Maya, Mental Ray, ZBrush, and the Adobe line-up.