John Conway's Game of Life, rich in metaphor, demonstrates how complex and extraordinary behaviour can emerge from the simplest of rules. Typically a mouse or other pointing device is used to exert fine control over the program, creating a surprising disconnection between the user and a simulation with so much meaning.
Touch of Life creates a compelling relationship between the two, where the user must kick-start the program with their own energy by placing their hand into the exhibit.
An interaction design project by Neil Dawson, featuring in Dundee Degree Show 2010, 22nd - 30th May, Duncan of Jordanstone College of Art & Design, University of Dundee.
The track 'Pinky Pong' by Floex is used with the permission of the artist.