This is a simple audio visualization done with Blender. Models, animation and camera movement are fully python script generated.
I used ambient occlusion with ray casting and a ray mirror material for the blocks.
Please note, the music is NOT created by myself, i grabed it from a video where a japenese guy showed, how he played it only with Windows system samples. I can't find the video or the name of the author, so i am very sorry, that i can't give the appropriate credit for this awesome track.