"Everything begins with a dot." - Wassily Kandinsky.
toDot is a journey of Vasya (can you pronounce it properly?) on a dangerous walk. It's not as simple as it seems! toDot was inspired by simplicity of text based RPGs and Wassily Kandinsky's minimalistic art. Vasya needs to navigate his linear world, explore it, reach his final destination and not get killed in the process by all the pointy things he encounters (triangles and squares, that is). Vasya can either run recklessly forward to reach the next safe checkpoint or cower back in defensive stance and using his abilities. The higher you get the more challenging the walk becomes.