** The last bit of this video didn't turn out so good... so take whatever I say with a grain of salt... I was tired :P
This is a Postmortem / mini Tutorial video series I have recorded to hopefully help those who are starting out on their first larger scale Environment.
In this 3 part video, I briefly touch on the process of creating your high poly base mesh in 3D max, bringing that into Zbrush for sculpting and finishing up back in 3D Max for baking.
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