Gantz Graf was a creation in a moment of psychedelic inspiration, an idea that took hold in a synaptic dreamworld of LSD, experimental electronic and classical music; this served as the nucleus of what would become ground breaking visual synchronicity of image and sonics.
Commissioned by Autechre / Warp Records, conceived, designed and animated by Alex Rutterford, Gantz Graf is an abstract visual representation of the track geometrically corresponding to the dynamics and structural detail of the music.
Rutterford explains the LSD induced journey which revealed the idea - "The original imagery I saw in my head….. I saw things that were hundreds of times more complex that were in the finished video. I would say I was 75% close to what I originally saw particularly in the last 30 seconds of Gantz Graf. 75% is a reasonable figure when you are trying to recreate a dream - you can describe a dream, but to try and replicate it becomes an almost impossible task. How could I ever possibly invite you into my mind?".
Animated in four sections that invisibly fused with one another to form one single camera movement, each section of Gantz Graf was pieced together in chronological order.
Six months, many evening hours and animation tests later, Gantz Graf was finally finished.
More than a decade later and on reflection, Rutterford considered what could have been altered - "If I could have changed some elements, I would have redesigned the geometry, the shapes or made the video more mathematically abstract".
Interview with Alex Rutterford with Nick Kilroy on the Warp Records website.