Notes: 1) Opening sequence of my thesis film. Under-the-camera sand animation. Image sequence was captured with Dragonframe. 2) I shot the live-action plate, modeled and animated the spacecraft in Maya, and composited the shot in Nuke. 3) Baseline variability animation for USC Wrigley Institute. Graph was provided by client. After Effects. 4) Mangrove land area. Animated for Dr. Marc Simard at Jet Propulsion Laboratory. Map was provided by client. After Effects. 5) Character was painted in Photoshop, animated in After Effects. 6) I animated and lit the scene in Maya. The “Andy” and “Morpheus” rigs, vending machine, soda can and bed were used with permission and not made by me.