This is a C++ implementation of the Ice Nodes made by Miquel Campos.
Thanks a lot for searching his work that help me to write this plugins.
A just add the possibility to control the Delta Mush on the mesh with a weight map.
The c++ implementation is more faster and robust for production use.
You can find more informations about it on : http://rray.de/xsi/ (searh : Delta Mush ICE ).
Here the addon for softimage : http://perso.numericable.fr/guillaume.baratte/Delta_Mush.xsiaddon
Here the c++ Source Code ( if you want to play or upgrade the implementation ) : http://perso.numericable.fr/guillaume.baratte/Softimage_DeltaMush_SourceCode.7z
Thanks to Theng Jeremy for the character modeling.