Bad Astro is an exciting new attack and defend matching game.
It's controlled with a Tangible Object Interface, four cubes with identifying markers on each side, which the application reads via a webcam.
Users play the game by changing the position and rotation of the cubes. Each face selects an offensive attack or defensive countermeasure.
Every change a user makes to the interface gets recorded by the game, which then maps the selection from each of the four cubes to a respective quadrant of the level.
As the offensive player changes his or her attacks, the defending player must quickly match their attack with the defensive countermeasure to ensure his character can proceed unharmed.