Experiment to create a time-lapse weather system simulation effect in Softimage ICE. Initially I just wanted to get the classic swirling formation of weather systems, without any input objects or forces specifying what happens. This worked well, and the only input object is the planet sphere (icosahedron). This first rendered version includes the landmass object as well, which effects the formation of the weather systems, ie they're more likely to form over land, than the sea. What's interesting to see is the way the various systems form, move around the planet, merge and dissipate, simply by running the simulation.