Here is the direct link to the HQ 1080p H.264 video (291MB): storage.googleapis.com/taukeke-files/Huey%20Yeng.2015.VFX.Demoreel.HQ.mp4
Unless noted, every shots for Incriminate short film was handled by me from filming to the VFX. The talent is a friend of mine who also assists me in modelling some basic 3D assets which I further refined including minor topology touchup, UV unwrapping and texturing.
The shots are composited and tracked in Nuke with the 3D scenes rendered primarily with Octane Render 2.0 for 3dsmax. The particles and FumeFX are rendered using the default scanline render (although some passes are rendered through mental ray as scanline render took forever to finish the render).
Due to unforeseen circumstances, the post-production for Incriminate short film will be put on hold. Also I'm currently drafting a behind the scenes article for some of the Incriminate shots for those interested on how I tackle the shot individually. When it's done, I'll be posting it on my website.
I can be reach at @tauke on Twitter or my website: taukeke.com