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Here I wanted to play a bit with z-transparence, z-offset and materials alpha blending, fading from a bright wireframe to the actual texture.
I have to tweak the hair a little bit more and have to fix the skin texture which I haven't retouched lately. Oh, and added some glow through the sequence editor, just for fun to get some more light on the text and the logo.
Hope you like it~ I do :3

HD Video also available on Youtube:

Video stream specs:
Resolution: 1280*720px at 20fps
Frames: 200 (Rendered: 200)
Length: 00:10.00
Codec: QuickTime H.264
Quality: Best - 100%

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