Blasty Base is a simple game being created as an example on my home brew engine, SeaBomb.
The music is "The Boss" by Multifaros. It's under the Creative Commons Attribution 3.0 license. You can get it here:
The following updates were made in this build:
1) Added ground mesh, and started collision system.
2) Added parenting to the transform system.
3) Created UI text system.
4) Updated to DirectX 11.1 so I could use DirectWrite with Direct3D.
5) Added basic game loop that gets harder the higher you get.
6) Added enemy shooting.