Robin-Yann Storm is a level designer and game developer from The Netherlands who loves game jams, level editors, mods and experimental mechanics. He was part of the team that made the award winning games RU-PAM and FRU at the Global Game 2013 and 2014 in Breda, which were respectively showcased at Gamescom and E3. He’s also an experienced speaker, having spoken at GDC 2014, GDC 2015, the DGA Day 2014 in Eindhoven, and various other events. At GDC 2015 he spoke in the Education Track, to educators from around the world, about how to make game development education better for students, as he’s been one for years.
In this talk Robin-Yann Storm will help current and future game dev students by sharing tips on what to do, and what not to do, in the short time they have as students.