The WALKING Cube is an erratic structure, a simple cube brought to life by a series of mechanical agitations.
When animated, it becomes a basic shape turned animal. Performing with twerks and tweaks, it grows and it shrinks, it folds and kinks.
Laurent Bolognini: guidance in mechanical developments
Simon Laroche: council in pneumatics control
Gregoire Lauvin: original design sketches for functionality
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