Recipient of the coveted Unreal Development Grant!
SkookumScript (skookumscript.com/) is a text-based real-time scripting language that is made for games. With key game concepts such as concurrency built-in, SkookumScript empowers the entire team—from light coders to C++ veterans—to create sophisticated gameplay with surprisingly few lines of code.
SkookumScript’s cutting-edge command console turbocharges your workflow (at any stage of development) by enabling you to query and manipulate any UE4 game as it runs on any platform—without disrupting your existing tools, C++ code or BP graphs. The addictively useful IDE features live code changes with instant turnaround, context-sharing with the UE4 editor, and concurrent debugging. It painlessly scales with team size and content, and benevolently bridges between C++ and Blueprints—changes in SkookumScript are reflected live in Blueprint graphs and vice versa.
Lovingly crafted by veteran game developers, and battle-tested on the hit AAA titles “Sleeping Dogs” and “Sleeping Dogs: Definitive Edition”, SkookumScript fills your game development experience with cackles of megalomaniacal glee. Better coding through mad science!
Available as a free turn-key code plugin in the Unreal Marketplace! unrealengine.com/marketplace/skookumscript
Music: Syntactic - The Path