Talented co-worker Leslie Van Den Broeck let me rig and animate one of his many personal works. For a future vid I'll add a little more visual interest in top views (lateral motions) and try to get this a proper render since Max's default viewport does not do Leslie's model any justice (maybe unreal4?)
**Update**
Credit also goes to Max Davenport, the original designer of the character
Max on Artstation
artstation.com/artist/mdav
Some more of Leslie's Work:
artstation.com/artist/leslievdb
A better render of this character
artstation.com/artwork/maxdoge