Character Rigging and Animation Demo Reel 2010

Character Rigging and Animation Demo Reel 2010

Ali Abdelhak

Shot Breakdown:

NED calamari rig:
A real time rig I built for a short series I'm currently involved in - WIP

Everybody's DEAD:
used both pose to pose and layered animation methods for this piece. (modified Norman Rig used)

Responsible for: Animation, Set modeling and Texturing

Cheetah:
Responsible for: Everything (Concept, Modeling, texturing, lighting, rigging and Animation)

Low Poly Villain character for games:
Responsible for: Everything (Concept, Modeling, texturing, lighting, rigging and Animation)

Boxes:
A couple of animation exercises I did to show emotion through basic primitives.

Softwares used:
Autodesk Maya
Nuke X
Adobe Photoshop
Adobe After Effects

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