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Continuing from our last session where we made a terrain model in Bonzai3d from Google Earth and SketchUp, we take the next step by learning how to export varying densities of meshes out to Revit to create a parametric Toposurface. Then we start talking about additional Toposurface tools available to create and manipulate terrain as well as create a schedule that shows us how much cut and fill we moved around.
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