Kiss takes 50 iconic embraces from the history of cinema and re-animates them through a non-photorealistic rendering technique developed by the artist. The technique analyzes the footage by looking at details in the source that resemble the lips of the kissing actors and redrawing them with points tinted to match the colors of the original film. Because the computer schematizes lips in a mathematically abstract, and not particularly accurate, manner, all sorts of details fit this criteria, causing the software to highlight not only lips but hair, details in clothing, and portions of the cinematic backdrop. The artist then creates a vectorization of these 'points of interest' akin to a cats-cradle, connecting all the dots to create a work of moving string-art that entwines the actors performing the kiss in a new, geometric embrace of connecting lines. A deliberate misuse of computer vision, Kiss evokes the embrace-as-viewed, tracing the trajectory of our gaze with an abstract connectivity akin to our mirror neurons firing when we feel the romance underneath these cinematic objects. The soundtrack of the piece subjects the non-diegetic soundtrack of the kissing scenes to an auditory time-lapse effect, creating a feedback network that underscores and propels the imagery.