Our second project in Term 1 at Lost Boys Learning is the Telekinesis Spoon project, referencing the spoon-bending scene in The Matrix. Students are required to create a three shot sequence of a character with telekinetic power bending a spoon with their mind. The first shot establishes the location, introduces a mysterious character and shows some spoons that have previously been bent out of shape. We see the character make contact with a practical spoon prop and hold it up to prepare for his telekinetic exercise. The second shot is a medium/close up with focus on the bending action of the spoon and interaction with the character. Finally in the third shot we see the bending spoon solidify through a seamless transition into a bent practical prop that the character then sets back down with the other bent spoons.
This project covers a solid foundation of common VFX integration issues such as matchmoving CG to actor movements, accurately replicating an established prop, adding environment and actor interactive reflections to a CG object, matching practical lighting, and the importance and inherent challenge to synchronize actor eye-lines and reactions to yet-to-be-created elements. We also explore better VFX Design through the actions of setting up and supporting successful illusions by manipulating the viewers expectations through subtle semantic clues, such as the mysterious character, bent spoons visible in scene and establishing the physicality of the prop.