The long awaited sequel to the original series that explored creating a sketch and creating a model from that original idea.
In Sketch to Model 2, I’ll take you even deeper into the design process starting with research and inspiration. Then we will move into concept iteration and overlay drawings. This is all followed by a narrated look at both refining illustrations and using illustrations to develop a model!
This is for anyone interested in creating an informed design using an array of illustrative techniques and 3D modeling. Students and professionals alike will benefit from this series. While I use Rhinoceros 3D in this awesome series, you can apply these principles to any 3D visualization software of your choosing.
Part 1: Introduction, Research and Inspiration
Part 2: Thumbnailing and Concept Refinement
Part 3: Modeling and Levels of Read
The original files:
The scans of all of the thumbnails.
The layered PSD for you to explore.
The layered model with the initial curves I used to create the model.
A great list of sites that I go to regularly to get inspired!
Additional assets that I use to create the final illustration.
With your purchase, you’ll receive a link to download the Intro to Rendering series completely free! This awesome 8 part primer will go over all of the basics of learning how and more importantly why we would even render our concepts in the first place. It’s absolutely packed with information and included with Sketch to Model 2!
Check it out here: polyplane.com/sketch-to-model-2/