Putney is a scanner-scrubber 100K potentiometer from an old synthesizer which becomes the explorer of an interactive adventure. Its sonic radar allows the player to navigate across a number of level-based immersive audiovisual spaces by plotting circuits and audio-fields through sound. Engines: Blender3D, Unreal Engine 4 and sound in OpenAL, MaxMSP via OSC.
Ported to Oculus Rift2 and A.R. with Unity and Vuforia by Alena Mesarosova, Manusamo&Bzika for the installation version.
Live Synth Performance option (as in video); 1969 VCS3 performed by Mark Pilkington. Live game-audio & engines performed live by Ricardo Climent