Made with Processing. No Audio for this clip.
Another oldie. Made the original tentacles and nebulae projects about 2 years ago. Cleaning up the code, direct OpenGl calls, and suddenly a greatly improved framerate.
However, it still doesnt quite run fullscreen at a good rate because I am playing with the pixel array directly and that is 1440x900 pixels per frame.
I will post one soon that runs realtime to audio without using the pixel array.